Animation : Spidey-Rig
Above is a quick video about the spidey-Rig
We were doing a weight shift exercise.
A few learning points
1. The 3 Layers:
(a) Key - Poses
(b) Timing
(c) Graph Editor
Key-Poses
The starting point where we pick of the key poses and input them. This is where we set the extreme points.
Timing
Here is the second layer where we space out our key poses so that the animation look more realistic in time.
Graph Editor
Here we edit the graph using the graph editor to allow the animation to have weight.
After adding weight to the animation, there are a few more steps to take to make the animation look more natural and realistic.
Step 1: The "Frame 9 and 11"
This step is taken to give the animated character more character. The 2 frames we add here are also called The "in-between" Frame.
Step 2: Adding More Elements
In this step we add the different elements of animation such as anticipation and follow-through.
Some Tips Gained
2. Selecting the controls:
Here i learned how to easily select back all the controls we used previously to animate and set the key frames.
Create -> Set -> Quick Select Sets
Do this while the wanted controls are selected so that they will be keyed into as a group. This allows the animator to easily select their controls so they can do a pose-to-pose animation style vs the straight-ahead animation style.
3. Setting All Key-Frames:
It is important to set our key frames properly in the start to ensure a solid base for the animation before moving on to adding details and character to the given character. If there isn't a solid base, editing later on would be a problem.
4. Select All Controls before setting a key-frame!!
I learned this part the hard way. I thought i had selected all the controls i needed that i changed to animate a pose. However, i didn't select it properly therefore a few of the controllers didn't have their key frames key. After when i had played back my animation, i found that the timing for certain joints were completely off.
Well that's all i have for this Spidey-Rig Animation~
Cheers,
Elixian
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